A walk in a virtual sculpture symposium space. The space functions as a reverberation environment combined with the random rhythm of the strikes of the tools on the marble blocks. Sounds from stone processing machines, sometimes raw and sometimes distorted, scattered throughout the space, compose the soundscape. The player has the ability to intervene in the sound sources, influencing the overall sonic result. The story is no longer told by the finished sculptures, but by the painful process of their processing.